🎮 Hi! I’m Andrea, a junior game developer with a strong interest in interactive systems and UI design. I enjoy creating intuitive interfaces that support gameplay and narrative, and I’m especially passionate about how user experience shapes player immersion.
I’m the UI developer for NiNoNiNo, a narrative-driven serious game in development, aimed at training emergency medical technicians, where I design and implement the system that produces in-game menus, interaction feedback, and layout logic in Unity (C#).
I’m actively looking to collaborate on game jams and indie projects, especially those focused on creativity, storytelling, and experimentation. Feel free to reach out if you’d like to build something cool together!
🛠️ Tools: Unity, C#, Photoshop, Affinity, Figma
🌍 Languages: Spanish (native), English (fluent)
🎨 Interests: UI/UX, level design, narrative design, 2D and 3D visuals